Discipline-specific teaching and learning, using the creative process to inspire products based upon selected concepts while emphasizing technical proficiency.
Collaborative process of implementing artistic techniques, literacies, and habits across multiple disciplines to investigate authentic problems, deepen conceptual understandings, and elevate the role of creativity and artistry in teaching and learning.
Dance is a kinesthetic art form that satisfies the human need to respond to life experiences through movement of the physical being.
Media Arts is a technology-driven art form that satisfies the human need to to tell stories and explore ideas through communications, technologies, and digital formats.
Media Arts uses creative technologies for artistic purposes.
Media Arts is the creative use of communications technologies to tell stories and explore concepts for diverse purposes and audiences.
Artistic use of digital media arts makes shared stories engaging, personal and emotional.
Media Arts is the deliberate use of creative technologies to communicate concepts for artistic purposes and audiences.
Using creative technologies, Media Arts is the exploration through the creative process to communicate concepts for artistic purposes and audiences.
Audience experiences meaning through the use of creative technologies for artistic purposes and audience experience.
Music is an aural art form that satisfies the human need to respond to life experiences through singing, listening and/or playing an instrument.
Theatre is an interdisciplinary art form that satisfies the human need to express thoughts and feelings through written text, dramatic interpretation and multimedia production.
Visual Arts is a spatial art form that satisfies the human need to respond to life experiences through images, structures and tactile works.
It is defined by the National Art Education Association to include the traditional fine arts, such as, drawing , painting, printmaking, photography, and sculpture; media arts, such as, animation, video and emerging digital technologies; design, such as, communication, product, and interactive; environmental, such as, architecture, landscape architecture, interior and urban planning; conceptual, performance, participatory, street, and folk arts and works of art in clay, glass, metal, wood, fiber, paper and other materials.
For more definitions, please refer to the National Coalition for Core Arts Standards’ PDF documents of glossary terms for Arts Assessments and the five fine arts disciplines.